This public proposal review and rating web site gives you a chance not only to see what topics might be featured at this year’s conference, you may also rate proposals on a scale of 1-5. You may only rate each proposal once. You may also give constructive feedback on individual proposals. Proposal authors are encouraged to consider public feedback and revise proposals if deemed appropriate.
The community’s feedback on proposals will be considered as one of several factors by the official TTIX Proposal Review committee as it determines which presentations to put through for this year’s conference.
Note: New proposals are appended to the end of the list.
Second Life: Breaking the Classroom Metaphor
This is a 90-minute session.
As we develop instructional systems using Second Life and other virtual worlds, learners find droning lectures, stale slide presentations, and instructional methodologies that are 10 years behind the current thinking. This session will discuss and demonstrate learning by doing in proxy-based learning environments using constructivist and social learning theory approaches to teaching in Second Life and other virtual environments. Participants should bring laptops with Second Life to participate in demonstrations. (This proposal is at least 50% hands-on session.)
See the full proposal... Posted Jan 19, 2010Enterprise Live and on-demand Interactive Video Mashup presentations
This is a 45-minute session
In this session, we will discuss challenges faced by institutions in learning/staff training, and how these challenges drive learning outcomes, resulting knowledge loss and inconsistency. Videos technologies play a major role in making knowledge interactive and video being most effective medium of communication can influence learning to bring & achieve desired outcomes. A short demonstration of an interactive video solution will help you see real power of videos in learning and teaching.
See the full proposal... Posted Jan 30, 2010Data Mining at the Open High School of Utah
This is a 45-minute session
Technology is advancing to a point where data is being gathered automatically. Smartphones track users and coordinate that information with applications to recommend stores, local attractions, etc. (Ysai et al., 2009). Along with consumer devices, higher education has begun tracking data (Goldstein, 2005; Yanosky, 2009). Systems such as Blackboard are now able to track students within the system (Blackboard Inc., n.d.). This presentation will examine data mining at the Open High School of Utah (OHSU).
See the full proposal... Posted Feb 10, 2010Tweeting from the Titanic: All Hands On Deck!
This is a 90-minute session.
Participants will be introduced to TwHistory, a framework for creating and sharing historical reenactments with Twitter. They will be placed in groups and guided through the process of researching and creating tweets for several historical figures relating to the Titanic disaster using a variety of sources. These tweets will be combined into a mini-reenactment which will be shared via TwHistory.org. (This proposal is at least 50% hands-on session.)
See the full proposal... Posted Feb 17, 2010Resisting Technological Gravity
This is a 45-minute session
In the 21st century, instructional designers will find great opportunities but also corresponding challenges – pressure to abandon essential characteristics of educational approaches, and settle instead for routine practices that do not preserve the quality those approaches originally expressed. Because of the ubiquity of this pressure it has sometimes been called “technological gravity.” This presentation considers how designers can avoid technological gravity, and better achieve the quality expressed in the design approaches they adopt.
See the full proposal... Posted Feb 17, 2010An Emerging Toolbox: 5 Applications that Can Drastically Change the Way You Engage in the Classroom
This is a 90-minute session.
This presentation will focus on 5 software applications that can be used in the classroom to dramatically simplify teaching tasks, innovate teaching strategies, and reach out to students in ways that can encourage retention and progress toward a degree or career. (This proposal is at least 50% hands-on session.)
See the full proposal... Posted Feb 24, 2010Using Dropbox Technology to Implement Electronic Portfolios, Collaborate, or Backup Data
This is a 90-minute session.
This session is intended for educators or educational developers who are seeking simple and relatively inexpensive technology solutions for implementing electronic portfolio programs, collaborating on electronic artifacts with others, or backing-up data online. This session will review the strengths and weaknesses of Dropbox technology and similar services (a comparison of available services will be provided) and provide hands-on experience with the tool. (This proposal is at least 50% hands-on session.)
See the full proposal... Posted Mar 1, 2010Show, Don’t Tell: Using Video in Instruction
This is a 45-minute session
Videos can be powerful teaching resources -- come learn how! We will discuss strategies for integrating digital media with course objectives, as well as provide an in-depth tour of eMedia, UEN's digital media service. Educators can search, preview and download educational videos, PDF's, music (and more!) from eMedia, can you?? We will give you the tools and training you need to fully utilize this powerful tool.
See the full proposal... Posted Mar 1, 2010MGM(TM) Never Looked Like This!!!
This is a 45-minute session
As part of a three-year grant received by Purdue University Calumet’s School of Nursing to put the entire graduate program online, the Primary Investigators determined that instruction would be well suited to be put into the podcast format. With the use of iPod Touches provided by the grant, the podcast format allowed the students real time learning, flexibility, and mobility in their instruction. As a result, a podcast lab was created and implemented.
See the full proposal... Posted Mar 1, 2010Agentive Valuation and Successful Technology Integration
This is a 45-minute session
Early research regarding technology integration tried to establish a single variable to predict success. More recently, researchers have proposed multivariate models; however, these models do not adequately address the role of human agents in the adoption of technology. This session will explore a model, called agentive valuation, to describe how the agency of various stakeholders shapes the successful integration of technology. Agentive valuation entails different implementation strategies and cross-disciplinary research efforts much like HCI.
See the full proposal... Posted Mar 1, 2010Introducing Eduglu, a new Drupal distribution for Higher Education
This is a 45-minute session
Drupal's use is exploding in Higher Education. This session will introduce a new Drupal distribution designed to serve as a platform for building rich intranets for educational institutions.
See the full proposal... Posted Mar 1, 2010Two Shifts in the Limelight of Learning: Student-Centric Learning As Seen By the Student
This is a 45-minute session
Historical pedagogy theories and modern PLN’s are becoming inseparable. The traditional belief that an education is best obtained via the professor’s lecture and the student’s attention is grounded in the idea that lecture approach holds precedence in learning. Yet the PLN has banded with the Web and earned its spot under the lights of learning, initiating two shifts in the academic world. This session addresses these shifts from the perspective of a university student.
See the full proposal... Posted Mar 2, 2010Seeing is Believing: Effectively Using Video Annotations Tools to Teach and Learn
This is a 90-minute session.
The increasing ease and ubiquity of video has created a renewed interest to use video in many aspects of teaching. In this session we describe the uses and benefits of video annotation tools in teaching and learning, including professional development. We discuss available tools, and some future directions that we are exploring at BYU, and suggest criteria for selecting appropriate tools. The session includes hands on experiences using a variety of video annotation tools. (This proposal is at least 50% hands-on session.)
See the full proposal... Posted Mar 2, 2010Five New Ways to use Google in the Classroom, and Maybe a Couple of Old Ones….
This is a 90-minute session.
This presentation will provide educators with specific applications for a collection of new Google tools. We will help educators understand how to use Google applications like Google Wave, Google Forms, and Google Voice as productivity tools. We'll incorporate Google Earth and Google Maps as presentation tools. Google Sites will be shown as a publishing tool. (This proposal is at least 50% hands-on session.)
See the full proposal... Posted Mar 2, 2010Online-Video Madness: What’s the big deal? Wait- Does it belong in my course?
This is a 45-minute session
If online video is the future, will I have to put it in my online course? We are in a time when it is commonplace for everyone to easily discover, watch and share videos online. The objective of this workshop is to provide an overview of basic online-video principles, compare video solutions that integrate with Learning Management Systems and address whether they belong in a course in the first place.
See the full proposal... Posted Mar 4, 2010Podcasting and Vidcasting in the K-20 Classroom
This is a 90-minute session.
In this session, presenters will share the benefits of podcasting and vidcasting for student learning and engagement, then explore ways to implement these technologies in the classroom. Tools demonstrated in the session include iPods, GarageBand, FlipVideo, and iMovie. Participants will make and post podcasts about what they learn in the session and how they might implement these ideas in their own courses. (This proposal is at least 50% hands-on session.)
See the full proposal... Posted Mar 11, 2010Enhancing Camtasia 6 Videos with Bluff Titler, Audacity, and Visual Communicator 3
This is a 45-minute session
Camtasia 6 Videos with Bluff Titler, Audacity, and Visual Communicator 3 Educators in Higher Ed in all disciplines are seeking ways to create online videos that really communicate. The expectations of the iGeneration for digital media is high. Camtasia 6 is a common video capture tool used by many to create online videos. Camtasia 6 can be enhanced using Bluff Titler to create introduction video, Audacity to edit royalty free audio files, and Visual Communicator 3 to create a personal presence in any background. The audience will be able to: - Understand how Bluff Titler's sample video files can be edited and imported into Camtasia 6 - Use Camtasia 6 to create custom callouts when creating videos - Understand how Audacity can be used to edit music for inclusion in Camtasia on its time line - Learn green screen techniques in Visual Communicator 3 to import into the Camtasia 6 video process The techniques presented can be used by anyone using Camtasia 6 to create online content to teach. All of the techniques are available through inexpensive or free software and inexpensive hardware. Participants from the audience will be invited to help demonstrate how green screen technology works. The presenter will provide all of the software and hardware for the presentation.
See the full proposal... Posted Mar 16, 2010Creation of a Statewide Survey of Incentives and Disincentives for the Use of OpenCourseWare in Utah
This is a 45-minute session
This presentation examines the creation and distribution of a survey tool used to assess Utah resident views of incentives and disincentives for use of OpenCourseWare. It consisted of three stages: preliminary Delphi technique questionnaire, pilot study, and primary study. A mail survey was given to 753 Utah residents using the Tailored Design Method. A survey instrument was developed using a Delphi technique with input from experts in the OCW field.
See the full proposal... Posted Mar 16, 2010In Your Space: Using WordPress to Foster Learning and Amplify Digital Identities
This is a 45-minute session
This session introduces WordPress as one of many "blogging" platforms that allow individuals to easily create, maintain, and own an online space in which they can plant, cultivate, and grow their digital identity as a component of a larger approach to active life-long learning.
See the full proposal... Posted Mar 17, 2010





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